Games Proposal - Group Project - Childhood Memory - Lost Family Dog SketchUp Blockouts by Chris Lomax
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvgRddwlu5jhJXRp-oETCeEa93Wp53aAmac8e35VCeEL1YkGACMZKcxgS4dCzluLrvXtx29eX8Dw0NpQBxzGzh8BOPOGQ7alk9vISWtaFvGvxUqcI4Onp9PuDX26b_AY0CyxYPu5_h7K78VPmOCfF0K3WwLWrMuSqWLqw7JW_JQ2hWNZqmPK56WOlZ/w675-h392/Garden%20Centre.png)
I have finished my LDD for the game (However, as posted in my previous post - I need to go back and change a few features to make it more comedic). As most of my blogs have been a wall of text talking about our ideas and discussions, I thought I'd make a separate post showing the two blockouts I have created in SketchUp. Please see them below: Garden Centre This is a sneak level (as in the previous level, in the food court. The dog makes a mess and attracts a lot of attention, meaning the security guards are on the look for a missing dog). Car Park Once the players makes it out of the Garden Centre, they entered the last level of the game which is a Car Park where they re-unite with their family.