Games Proposal - Game Studio Superfan - Splash Damage Week 1 by Chris Lomax
Games Proposal - Game Studio Superfan - Splash Damage Week 1
I originally pitched the "one button" challenge about a game focused on educational purposes and rocks. I liked the idea of doing this, but the more I thought about it, the more it seemed like I was trying to force this idea (which I didn't really like) and I also want to heavily focus on level design. I thought about it and I changed my pitch to do the "Game Studio Superfan", where I picked the studio "Splash Damage" and came up with the idea to make an FPS game of Gears Tactics.
I'm going to combine Act 1 - Chapters 2, 3 & 4 together, as they are all rescue missions and they fit into with one another smoothly.
Please see the progression I did over Thursday, Friday & Saturday. (see videos below):
Day 1 - Sprint, Crouch, Slide, Wall Run & I added a New gun, so the player can ADS (as the UE5 gun doesn't have a sight you can see through).
References below:
Gun
https://www.unrealengine.com/marketplace/en-US/product/post-apocalyptic-rifle
FX Variety Pack
https://www.unrealengine.com/marketplace/en-US/product/a36bac8b05004e999dd4b1d332501f49
P_ky_hit2 - muzzle of gun& on hit
Gunshot
https://www.shockwave-sound.com/free-sound-effects/gun-sounds
Rifle Fire Single (WAV)
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